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Hunter Tips
Hunters track, tame, and slay all manner of animals and beasts found in the wild. Whether they rely on bows or firearms, Hunters consider their weapons and pets to be their only true friends.
Hunters are great for pulling monsters as they are able to set traps that hinder monsters that the Hunters pull to attack. Hunters are also able to use various beast-related special abilities, take on bestial traits that allow them to do things that they could not do normally, use a wide variety of ranged attacks supplemented by a few melee abilities, and the ability to control and tame beasts.

Hunters are closely related to their pets and must remember to always keep their pet's happiness in mind. When using a pet, Hunters will notice an icon in the top left corner of their screen that depicts their pet's level of happiness. The more Hunters use their pets, the lower their pet's level of happiness will become. Hunters should always remember to feed their pets to raise their pet's level of happiness or worry about their pet abandoning them or even attacking the Hunter! Hunters are also the only class able to name their pets.

Ranged Class
The Hunter is primarily a ranged attacking class. It has melee attacks, but its damage at range far outweighs its melee capabilities.

Great Pulling Class
The Hunter also uses traps, which you lay down ahead of time and draw monsters into. Use of ranged combat, various debuffs, and traps make it a great pulling class in groups.

Stats
The Hunter cares about Agility (ranged attack power, 1/2 melee attack power), Stamina, Intelligence (for mana), Spirit, and Strength (when it can't get Agility).

Scopes
Engineers can create scopes that can be attached to your bows and guns to increase their damage output. Seek out an engineer to create one for you or buy one at the auction house.

Ammo
Always use the best ammo available. Engineers can make gun ammo so sometimes it will be good to get ammo from them instead of buying it from an NPC merchant.

Quivers & Ammo Bags
These can speed up the firing rate of your bows and guns so it's always best to use them. Search for better bags that make you fire even faster. Some quests can provide you with faster-firing bags.

Do the Hunter Dance
Hunters are most powerful when in ranged combat. You should always try to attack via range whenever possible. The Hunter is meant to run around during combat. Hunters have a minimum range when using ranged weapons that prevents them from firing their weapon (minimum range error) when the monster is in this area. When this happens, Hunters must back away from the monster in order to fire their ranged weapon again. If the monster starts attacking you, you have several methods available for backing away from it to fire your bow or gun: . .   .

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