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Hunter Tips
Hunters track, tame, and slay all manner of animals and beasts found
in the wild. Whether they rely on bows or firearms, Hunters consider
their weapons and pets to be their only true friends.
Hunters are great for pulling monsters as they are able to set traps
that hinder monsters that the Hunters pull to attack. Hunters are
also able to use various beast-related special abilities, take on
bestial traits that allow them to do things that they could not do
normally, use a wide variety of ranged attacks supplemented by a few
melee abilities, and the ability to control and tame beasts.
Hunters are closely related to their pets and must remember to
always keep their pet's happiness in mind. When using a pet, Hunters
will notice an icon in the top left corner of their screen that
depicts their pet's level of happiness. The more Hunters use their
pets, the lower their pet's level of happiness will become. Hunters
should always remember to feed their pets to raise their pet's level
of happiness or worry about their pet abandoning them or even
attacking the Hunter! Hunters are also the only class able to name
their pets.
Ranged Class
The Hunter is primarily a ranged attacking class. It has melee
attacks, but its damage at range far outweighs its melee
capabilities.
Great Pulling Class
The Hunter also uses traps, which you lay down ahead of time and
draw monsters into. Use of ranged combat, various debuffs, and traps
make it a great pulling class in groups.
Stats
The Hunter cares about Agility (ranged attack power, 1/2 melee
attack power), Stamina, Intelligence (for mana), Spirit, and
Strength (when it can't get Agility).
Scopes
Engineers can create scopes that can be attached to your bows and
guns to increase their damage output. Seek out an engineer to create
one for you or buy one at the auction house.
Ammo
Always use the best ammo available. Engineers can make gun ammo so
sometimes it will be good to get ammo from them instead of buying it
from an NPC merchant.
Quivers & Ammo Bags
These can speed up the firing rate of your bows and guns so it's
always best to use them. Search for better bags that make you fire
even faster. Some quests can provide you with faster-firing bags.
Do the Hunter Dance
Hunters are most powerful when in ranged combat. You should always
try to attack via range whenever possible. The Hunter is meant to
run around during combat. Hunters have a minimum range when using
ranged weapons that prevents them from firing their weapon (minimum
range error) when the monster is in this area. When this happens,
Hunters must back away from the monster in order to fire their
ranged weapon again. If the monster starts attacking you, you have
several methods available for backing away from it to fire your bow
or gun: . . . |