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Races WOW
What races can you play in World of Warcraft?
The game features ten playable races, split between two factions:
Horde and Alliance.
Alliance Races: Draenei, Humans, Dwarves, Night Elves, Gnomes
Horde Races: Blood Elves, Orcs, Tauren, Trolls, Undead
Are there male and female versions of all of the races?
Yes.
How does what race I choose affect how I play the game?
The most important way that race affects your experience in the game
is what faction your chosen race is part of. In addition, your
choice of race also affects what classes you can choose. Choosing a
race will also determine your starting area, which may affect how
you explore the world. Lastly, every race has unique racial traits
which provide various bonuses.
What are racial traits?
Racial traits are special abilities that are unique to each
particular race. Each race has several racial traits. Some traits
are passive bonuses, such as Human's 10% bonus to reputation gains.
Others are active abilities, such as Stoneform for Dwarves. You can
learn more about racial traits at our Races page.
Do the races have different strengths and weaknesses?
Yes. The races have different starting attributes and attribute
progression. Thus, a level 70 Tauren warrior will have different
base attributes than a level 70 Gnome warrior. In addition, each
race in the game has access to racial traits that set them apart
from others.
Are there different starting locations for the races?
Most of the races have a unique starting location. The only races
that do not are the Gnomes and Trolls, who share their starting
location with the Dwarves and Orcs, respectively.
Are there any items restricted by race?
No.
Are there any classes that have different abilities based on what
race they are?
In every Priest's arsenal are two special abilities that vary
depending on what race they choose. Blood Elf Paladins also have
several different abilities than their Alliance counterparts.
Why are the Undead allied with the Horde?
Led by the banshee-queen Sylvanas, the Forsaken are an Undead
faction that split violently with the Scourge during the Third War.
Knowing that no Human agency would ever give them shelter or aid
against the Scourge, now their hated enemy, they turned to the
savage Horde, based across the sea in the distant land of Kalimdor,
for assistance. To convince the Horde to accept the Forsaken into
its alliance, the Undead ambassadors claimed that they merely sought
a cure for their degenerative condition, which they said only the
powers of shamanism and the life-giving energies of the earth could
provide. In exchange for this healing aid, the Forsaken vowed to
support the Horde in all of its ventures throughout Lordaeron and
Azeroth.
Having done battle with the Undead on many occasions, Orc warchief
Thrall and Tauren chieftain Cairne Bloodhoof of the Horde were
immediately suspicious of the Forsaken's motives. However, due to
growing political tensions, the warriors acquiesced to a council of
sages known as The Earthen Ring. The council argued that it was the
Horde's duty to aid the Forsaken, who wrestled with inner demons
just as the Orcs had for generations.
Though Thrall and Cairne secretly suspect the worst, it remains to
be seen what Sylvanas and her fanatical Forsaken have planned....
What can you tell us about the Gnomes?
The eccentric, often-brilliant Gnomes, known throughout the world
for their obsession with developing radical new technologies and
constructing mind-bending marvels of engineering, served the
alliance well during the Second War. However, during the recent
invasion of the Burning Legion, the Gnomes refused to send any
personnel to aid their allies. Though Gnomish designs helped turn
the tide against the Legion, the Dwarves and Humans were shocked by
the Gnomes' decision to withhold their courageous troops and pilots.
When the war ended, the Alliance discovered the reason behind the
Gnomes' sudden withdrawal: an ancient, barbaric menace had emerged
from the bowels of the earth and invaded the Gnomes' wondrous
techno-city of Gnomeregan. Knowing that their allies' priority was
defeating the Burning Legion, the Gnomes decided to make their stand
alone. They fought valiantly, but Gnomeregan was lost, and nearly
half of the Gnomish race was wiped out.
Those Gnomes who survived fled to the safety of the Dwarven
stronghold Ironforge, where they recommitted themselves to the
Alliance's cause and also to devising strategies and weapons that
would help them retake their ravaged city and build a brighter
future for their people.
Who are the Tauren?
The Tauren are a mighty race of nomadic tribesmen who live on the
dusty plains of a faraway land. These noble, bull-like hunters have
lived in harmony for countless generations and are threatened only
by the periodic raids of marauding centaur herds.
Do different races see differently? For example, can Night Elves see
better in the dark?
No, all races will see the world in the exact same way, although
Gnomes may see more knees than the other races.
Will there be more playable races introduced, such as Ogres, Naga,
Pandaren, Goblins, or High Elves?
There are no plans for additional playable races at this time. . |