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Priest Spells
This page does not have a complete listing of all abilities that are
available. Look for more once our database section is active.
Resurrection
Resurrect spells use the same timer as when reclaiming your corpse.
When a player is resurrected, they will have to wait for a set
amount before they can click the accept button. Resurrect teleports
you to the location at which the spell was cast, not to the caster's
present location. Resurrection is not useable in combat.
Race Specific Spells
There are some spells available only to certain races by completing
quests:
Desperate Prayer (Level 10). (Dwarf/Human only.)
Starshards (Level 10). (Night Elf only.)
Touch of Weakness (Level 10). (Undead only.)
Hex of Weakness (Level 10). (Troll only.)
Symbol of Hope (Draenei only.)
Fear Ward (Level 20). (Dwarf, Draenei only.)
Feedback (Level 20). (Human only.)
Elune's Grace (Level 20). (Night Elf only.)
Devouring Plague (Level 20). (Undead only.)
Shadowguard (Level 20). (Troll only.)
Consume Magic (Level 20) (Blood Elf only)
Healing Spells (Holy Magic)
Lesser Heal - Heals your target for X.
Heal - Heals your target for X.
Greater Heal - Heals a single target for X. This is a slow-casting
spell.
Flash Heal - Heals a friendly target for X to Y. This is a faster
casting heal which requires more mana. If someone is about to die
you may wish to use this to save their life because another heal
wouldn't save them in time.
Prayer of Healing (Group Heal) - Heals nearby party members for X.
This is a powerful spell.
Renew - Heals X damage over Y seconds. Since Renew heals over time,
it's best to use after a battle or when a tank comes back from
pulling. ..
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