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As the World of Warcraft turns
Blizzard is one of the best developers, not only for PC games,
but for all platforms in general. You might know Blizzard for
games such as Warcraft II/III, Starcraft, and Diablo I/II.
Blizzard has always been known to put out amazing games and to
have amazing customer service. This trend continues with World
of Warcraft. WoW is Blizzard's first attempt at a Massively
Multiplayer Online Role Playing Game (MMORPG). Critics were wary
of whether Blizzard could put out a game that could rival that
of it's competitors such as Final Fantasy XI, Everquest, and
Neverwinter Nights, to name a few. What happened was the
greatest incarnation of MMORPGs to date not to mention the fact
that WoW crushes it's competition in terms of sales. (My numbers
may be a little off but WoW is at ~8 million subscribers right
now where it's nearest competition, Everquest 2, has ~300, 000
subscribers.) With the expansion slated for release in January
2007, now is the best time to get into WoW.
Gameplay: 24.5/25
Gameplay in WoW is like your standard MMORPG but it has many
simple features that other games lack. You kill monsters and
complete quests to level up your character. Every ten levels you
can leave the current area of the world you are in for another
one. For example, the human 1-10 area if Elwynn Forest, at level
10 you can move to Westfall to do more quests, at level 16 you
can go to Redridge Mountains, and at 20ish you can head to
Duskwood. There are very few times where you need to grind to
level up. You can do quests and instances all the way to 60 if
you wanted to.
I talked about instances before but I never went over what they
are. Instances are zones that you through by portal. Usually
they require a group of 5 people (some require more). Instances
are great for loot and there are usually some quests for you to
finish in these instances. Starting from about level 15 there
will always be an instance for you to do. A lot of the instances
are set in completely different places. The Deadmines are in
mines where you fight to overthrow a bandit kingpin. In Scarlet
Monastery you fight against the Scarlet Crusade, a faction
dedicated to the extermination of the undead. In Blackrock
Spire, you fight against commanders of the Black Dragonflight
(Rend Blackhand and General Drakkisath) which can continue on
into the raid instance Blackwing Lair where you fight against
the leader of the Black Dragonflight, Nefarian. There are two
types of instances, normal 5-man instances and raid instances
which can range from 20 players to 40 players.
In addition to the Player vs. Environment (PvE) game, there is a
Player vs. Player (PvP) side to WoW. There are many ways to do
PvP in WoW. If you are on a PvP server, once you hit contested
territory (all non-instances zones that are not 1-10 or 11-20)
you will be flagged and are fair game for the opposing faction.
This is what is known as World PvP to WoW aficionados. As it
stands right now, world PvP is hard to find. The best places to
look would be Silithus or the Easter Plaguelands because there
are PvP objectives in both zones. When the expansion hits,
expect a revamped World PvP game, but don't get your hopes up.
There is also duels, where you can fight one vs. one against
anyone you want. Duels are not real PvP however and they are
really just for fun. Then there is the meat of PvP,
battlegrounds. Right now there are three battlegrounds to play
from: Warsong Gulch (Capture the Flag), Alterac Valley (A large
scale 40 vs. 40 warlike battleground) and Arathi Basin (Capture
the nodes and gain resources). Battleground are the best way to
PvP, you can even join battlegrounds on PvE servers.
Battlegrounds require coordination and teamwork, which sadly,
most PuGs (pick up groups) lack. Guilds thrive on battlegrounds
however. It is immensely fun to go Guild vs. Guild in AB or WSG.
Especially if they are of equal gear level.... .
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