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An outstanding game, and a revolution in gaming Silver

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An outstanding game, and a revolution in gaming
Continuing Blizzard's tradition of releasing outstanding games, World of Warcraft is their first attempt at entering the field of Massively Multiplayer Online Role-Playing Games (MMORPG), a new phenomenon in gaming. There won't be a second attempt - Blizzard has not just entered the field; they have completely dominated and revolutionized it. World of Warcraft is by far the most popular MMORPG ever, and one of the most popular games. Hundreds of thousands of players in America and millions across the world play this game. There are over 100 servers needed to support the huge population of World of Warcraft. Thousands of websites are dedicated to this game. For a game as revolutionary, popular, and outstanding, the only rating worthy of this game is a full ten out of ten.

Being an MMORPG, World of Warcraft provides you with a character, which can be chosen from a wide variety of combinations. Your character will progress through the game by killing monsters and completing quests for experience, causing him to grow more powerful and acquire better equipment, enabling him to progress to new areas of the game. However, you are doing this alongside thousands of other players; some of whom you will trade with, others who you will group with to defeat powerful monsters that you couldn't defeat alone, and others who will be your enemies and will engage you in battle. Although this unique concept for a game has obviously been done before World of Warcraft, it has never been done nearly as well. All of the common flaws of previous MMORPGs like Everquest and Star Wars Galaxies have been drastically reduced or eliminated altogether.

The concept of World of Warcraft revolves around two warring factions: The Alliance and the Horde. The Alliance consists of Humans, Dwarves, Night Elves, and Gnomes. The Horde consists of Orcs, Trolls, Undead, and Tauren. Your character will belong to one of these factions. The players on your faction are your allies, and the players on the opposing faction are your enemies. You cannot talk or trade with players of the opposing faction, and there are many situations where you will fight them. Your faction controls certain areas of the world, where you can play without ever seeing a member of the opposing faction. However, as you grow more powerful, you will be sent into zones where you will come across enemy players. On certain servers, you are able to fight them, while on other servers conflict will be more avoidable. The two server types, player vs. environment (PvE) and player vs. player (PvP) is a great concept that allows players to choose whether to focus on combat with monsters or combat with enemy players. Regardless of what server you choose, you will still be able to participate in both PvE and PvP when you want to.

After you have chosen your faction, you will choose your race. All eight races look significantly different, have many different ways of customizing thier looks, and have unique abilities and passive bonuses that can give them an edge in combat. There are a total of nine "classes" to choose from, each of which use
different techniques to defeat enemies, and will experience the game remarkably differently. For example, a Warrior will most often engage in melee combat, while a Mage will cast powerful spells from afar. Hunters will call deadly creatures that they have tamed to aid them in battle, while Rogues will sneak up on an enemy and stab him from behind. One great thing about World of Warcraft is that they have managed to achieve a very close balance between the classes - there are no dominant classes and no classes that are worthless. With proper skill any class can become a killing machine. The balance is still not perfect, but Blizzard has made a lot of progress since the game was first released and continues to even things up with every patch.

After you have chosen your class, you customization options are not over. Starting at level 10 you will gain a talent point every level, which can be applied boosting one of your abilities, or sometimes to learning a new one. Your character will specialize in one or two aspects of your class. For example, Priests have the choice of boosting their ability to heal or boosting their damaging spells, while Shamans can specialize in casting magic or in melee combat. With talent points there are thousands of combinations for your class, meaning you can be very unique.

At any rate, once your character has been created you will enter the world. You will immediately be sent on quests to defeat monsters, gather items, and explore new places. Your first few levels will be quick and uninterrupted; you should have no problem reaching level ten in a couple hours. You will learn the
basics of the game very quickly, as they are not that complex. New skills and upgrades to previous skills will be available every two levels starting at level two, which makes the game feel less repetitive. Every so often, your character will learn a key ability, such as Dual Wield for Rogues, Ghost Wolf for Shamans, and so on, which is really exciting and encourages you to achieve those levels. At level 40 you can purchase a "mount" for a small fortune, which you can ride on, drastically increasing your speed. When you hit level 60, you will not be able to learn new skills and gain any more levels, but there is plenty of powerful gear to acquire by completing very difficult "instances" - areas where only you and your group can go, meaning they are free of other players. There is also a unique PvP "honor system" where by killing enemy players roughly equal to your level you will slowly gain ranks, giving you access to very elite gear. In short, the game always changes and never ends. Blizzard is constantly adding new instances to the game, with new monsters to kill and new gear to acquire, as well as new upgrades to PvP to make it even more fun..

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