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From:forums.ddo.com
Release Notes for Module 5, Update 1 - Monday, October 22nd,
2007
Large violet slimes will no longer split an infinite number of
times when a Blade Barrier is cast upon them.
Any bag containing a bind on acquire item will become bound. The
bag itself will become bound once a bind on acquire item is put
in it and will unbind once all bind on acquire items are removed
from it.
The Accursed Ascension now has a repeat delay timer.
In Ghosts of Perdition, Cholthulzz now retreats deeper into the
icy cavern. You will now have to chase him all the way down
before you can launch your attack.
Exploiting Cholthulzz through the walls was not very "cool". Now
it is. Some would say, down-right icy.
The giant gate lever in The Black Mausoleum now requires
constant attention. If all members of the party leave the room,
the Abbot's minions will turn it closed and the party will need
to pull it again to restart the process from the beginning.
As originally intended, the gate levers in Tomb of the Forbidden
will now require a gear to unlock whenever they are to be
pulled. You will have to quickly switch the gear between the two
levers.
In response to player feedback on the usability of the
experience, many small tuning changes have been made to the
Black Abbot's Ascension raid.
Fixed an issue where other player's movement may appear to
stutter during non-peak times.
Sir Rohine Stiedra will now take your sigil after your dialog
instead of before it.
Fixed a bug with Minos Legans Helm.
The "limbchopper" effect is now removed by death or by a good
rest.
The final vampire room in the Cursed Crypt will now seal upon
completion.
Desecrated Temple of Vol Changes:
The Shadows of Vol have become more deadly and numerous in the
temple in response to the trespasses of raiding adventurers.
The random chest found within the Desecrated temple will not
always appear, as was originally intended.
The seal to enter the lower level now requires a silver key and
a gold key, as opposed to two gold keys.
Known Issues:
The issue with abandoning the quest from Sir Rohine, has been
fixed so that it no longer happens to players who abandon the
quest. However, if you already had abandoned the quest, you will
still be unable to talk to the NPC for now. We are working on a
fix for those who are already affected and hope to release it in
the next patch. We apologize for any inconvenience and thank you
for your patience.
Read more here..!
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